Hello. I have a problem that is similar to others, but I’m having trouble understanding my specific situation and how to apply any information from the previous threads.
I have a relatively new Windows 10 machine (6 months old) with a pretty good CPU (Intel® Core™ i7-7700 CPU @ 3.60GHz) and 16gb Memory
I have two display adapters with latest drivers. Primary is an NVIDIA (with hardware encoding) and an unused Intel with Quick Sync and Hardware encoding.
Details from the logs are below (and the log itself) for machine and cards.
A typical 30 minute HD program encodes in 22 minutes with the “MP4 Normal” profile on a quiet machine.
5 hours of Superbowl coverage encodes in about 3 hours under the same circumstances, with nearly 100% CPU for a good part of the time
I have started to believe that things are not working optimally on my system. I know it’s apples to oranges, but if I optimize the same files on Plex to the highest possible resolution for IOS …
these conversions happen in 50% of the time of MCEbuddy.
I freely admit that I don’t know what I am doing, I have seen the following error in most of my logs:
Handbrake conversion failed with hardware encoder, retrying with default software encoder
I am wondering if anyone can help me understand whether things are working correctly with the encoding process.
Any assistance is definitely appreciated…
Regards,
BrianGGG
Here is a sample logfile:
Here are a few key items from the log:
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] CPU: Intel® Core™ i7-7700 CPU @ 3.60GHz
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - Intel microarchitecture Kaby Lake
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - logical processor count: 8
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] Intel Quick Sync Video support: yes
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - Intel Media SDK hardware: API 1.25 (minimum: 1.3)
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - H.264 encoder: yes
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - preferred implementation: hardware (any)
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - capabilities (hardware): breftype icq+la+i+downs vsinfo opt1 opt2+mbbrc+extbrc+trellis+ib_adapt+nmpslice
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - H.265 encoder: yes (8bit: yes, 10bit: yes)
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - preferred implementation: hardware (any)
2018-02-06T07:51:32 MCEBuddy.AppWrapper.Handbrake --> [07:51:32] - capabilities (hardware): bpyramid vsinfo opt1
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> CUDA Device Query (Runtime API) version (CUDART static linking)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Detected 1 CUDA Capable device(s)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Device 0: “GeForce GTX 1050”
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> CUDA Driver Version / Runtime Version 9.1 / 7.5
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Detected CUDA Driver version = 9.1
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> CUDA Capability Major/Minor version number: 6.1
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Detected CUDA Hardware version = 6.1
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Total amount of global memory: 2048 MBytes (2147483648 bytes)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> MapSMtoCores for SM 6.1 is undefined. Default to use 128 Cores/SM
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> MapSMtoCores for SM 6.1 is undefined. Default to use 128 Cores/SM
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> ( 5) Multiprocessors, (128) CUDA Cores/MP: 640 CUDA Cores
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> GPU Max Clock rate: 1455 MHz (1.46 GHz)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Memory Clock rate: 3504 Mhz
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Memory Bus Width: 128-bit
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> L2 Cache Size: 1048576 bytes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Maximum Texture Dimension Size (x,y,z) 1D=(131072), 2D=(131072, 65536), 3D=(16384, 16384, 16384)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Maximum Layered 1D Texture Size, (num) layers 1D=(32768), 2048 layers
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Maximum Layered 2D Texture Size, (num) layers 2D=(32768, 32768), 2048 layers
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Total amount of constant memory: 65536 bytes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Total amount of shared memory per block: 49152 bytes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Total number of registers available per block: 65536
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Warp size: 32
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Maximum number of threads per multiprocessor: 2048
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Maximum number of threads per block: 1024
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Max dimension size of a thread block (x,y,z): (1024, 1024, 64)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Max dimension size of a grid size (x,y,z): (2147483647, 65535, 65535)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Maximum memory pitch: 2147483647 bytes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Texture alignment: 512 bytes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Concurrent copy and kernel execution: Yes with 2 copy engine(s)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Run time limit on kernels: Yes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Integrated GPU sharing Host Memory: No
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Support host page-locked memory mapping: Yes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Alignment requirement for Surfaces: Yes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Device has ECC support: Disabled
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> CUDA Device Driver Mode (TCC or WDDM): WDDM (Windows Display Driver Model)
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Device supports Unified Addressing (UVA): Yes
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Device PCI Domain ID / Bus ID / location ID: 0 / 1 / 0
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Compute Mode:
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> < Default (multiple host threads can use ::cudaSetDevice() with device simultaneously) >
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> deviceQuery, CUDA Driver = CUDART, CUDA Driver Version = 9.1, CUDA Runtime Version = 7.5, NumDevs = 1, Device0 = GeForce GTX 1050
2018-02-06T07:51:36 MCEBuddy.AppWrapper.NVidiaQuery --> Result = PASS
–> Process exited with code 0
–> NVidia H.264 Hardware Encoder Detected : True
–> NVidia H.265 Hardware Encoder Detected : True