I have notice that when I’m encoding from H264 to H265 that my GPU is doing 49-50% of usage and my CPU is around 30% usage for the FFMPEG process. Can someone please help me fix FFMPEG usage on cpu when wanting only GPU hardware encode for hevc_nvenc? Or at least let me know what is going on with the CPU usage here.
Silly question - are there any audio transcoding engines/algos/codecs or options that also utilize the GPU?
Or is that just not a thing that will happen any time soon?
I’m not aware of any audio codec that has hardware encoding or decoding support in a GPU. If you don’t compress your audio it won’t use any CPU though. Well none related to decode/encode of audio.
You might be able to figure out more about what is chewing up CPU within the MCEBuddy and FFMPEG processes using Microsoft/SysInternals Process Explorer and looking at the thread stack for the thread that’s eating CPU.